79 lines
1.4 KiB
YAML
79 lines
1.4 KiB
YAML
auto_menu: SINGLE_PLAYER
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# auto_menu: OFF
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# auto_menu: LAN
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# auto_menu: BATTLE_NET
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map: maps/BroodWar/(2)Benzene.scx
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# map: maps/BroodWar/IceHunter.scm
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# map: maps/(2)Boxer.scm
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player_race: Zerg
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# player_race: Terran
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# player_race: Protoss
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# player_race: Random
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enemy_count: 1
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enemy_count: 2
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computer_races:
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- Random
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# - Terran
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# - Zerg
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# - Random
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# - Default
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# - Default
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# - Default
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game_type: MELEE
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# game_type: TEAM_MELEE
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auto_restart: OFF
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# auto_restart: ON
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save_replay: "maps/replays/%BOTNAME6%/$Y $b $d/%MAP%_%BOTRACE%%ALLYRACES%vs%ENEMYRACES%_$H$M$S.rep"
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windowed: OFF
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# windowed: ON
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window_left: 1556
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window_top: 704
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window_width: 640
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window_height: 480
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# sound: ON
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sound: OFF
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screenshots: gif
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drop_players: OFF
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shared_memory: ON
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holiday: ON
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# AI module paths
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# ai_module: bwapi-data/AI/ExampleAIModule.dll
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# ai_module_debug: bwapi-data/AI/ExampleAIModuled.dll
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# Tournament module (only for tournaments in RELEASE mode)
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# tournament_module:
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# Network game settings
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# wait_for_min_players: 2
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# wait_for_max_players: 8
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# wait_for_time: 60000
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# Console settings: TRUE | FALSE
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# console_attach_on_startup: FALSE
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# console_alloc_on_startup: FALSE
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# console_attach_auto: TRUE
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# console_alloc_auto: TRUE
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# Speed override (-1 for default, or milliseconds per frame)
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# speed_override: -1
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# Random seed override (decimal integer, commented = use system time)
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# seed_override: 123456789
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double_size: ON
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# double_size: OFF
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