import { type FC } from "react"; import { UserInput } from "./game/UserInput"; import { BoardDisplay } from "./game/BoardDisplay"; import { ConnectionStatus } from "./game/ConnectionStatus"; import { SessionOverride } from "./game/SessionOverride"; import { useGameChannelContext } from "./contexts/useGameChannelContext"; import { ClusterStatus } from "./clusterStatus/ClusterStatus"; const App: FC<{ playerName: string }> = ({ playerName }) => { const { isOverridden } = useGameChannelContext(); if (isOverridden) { return ; } return ( <>
); }; export default App;