import { type FC } from "react";
import { UserInput } from "./game/UserInput";
import { BoardDisplay } from "./game/BoardDisplay";
import { ConnectionStatus } from "./game/ConnectionStatus";
import { SessionOverride } from "./game/SessionOverride";
import { useGameChannelContext } from "./contexts/useGameChannelContext";
import { ClusterStatus } from "./clusterStatus/ClusterStatus";
const App: FC<{ playerName: string }> = ({ playerName }) => {
const { isOverridden } = useGameChannelContext();
if (isOverridden) {
return