improving game

This commit is contained in:
2026-03-02 16:31:44 -07:00
parent 0dae393d0d
commit c009d23e76
17 changed files with 144 additions and 84 deletions

View File

@@ -20,7 +20,7 @@ defmodule BackendWeb.ConnectedUserChannel do
:new_browser_connection
)
current_state = Backend.GameState.get_state()
current_state = Backend.GameRunner.get_state()
{:ok, %{game_state: current_state}, socket}
end
@@ -55,7 +55,7 @@ defmodule BackendWeb.ConnectedUserChannel do
|> assign(:player_name, name)
|> assign(:keys_pressed, MapSet.new())
Backend.GameState.add_player(name)
Backend.GameRunner.add_player(name)
{:reply, :ok, socket}
end
@@ -75,7 +75,7 @@ defmodule BackendWeb.ConnectedUserChannel do
"Player '#{player_name}' key down: #{key}, keys: #{inspect(MapSet.to_list(keys_pressed))}"
)
Backend.GameState.update_player_keys(player_name, MapSet.to_list(keys_pressed))
Backend.GameRunner.update_player_keys(player_name, MapSet.to_list(keys_pressed))
{:noreply, socket}
end
@@ -96,7 +96,7 @@ defmodule BackendWeb.ConnectedUserChannel do
"Player '#{player_name}' key up: #{key}, keys: #{inspect(MapSet.to_list(keys_pressed))}"
)
Backend.GameState.update_player_keys(player_name, MapSet.to_list(keys_pressed))
Backend.GameRunner.update_player_keys(player_name, MapSet.to_list(keys_pressed))
{:noreply, socket}
end
@@ -110,7 +110,7 @@ defmodule BackendWeb.ConnectedUserChannel do
player_name ->
Logger.info("Player '#{player_name}' disconnected from #{node()}")
Backend.GameState.remove_player(player_name)
Backend.GameRunner.remove_player(player_name)
end
:ok