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256
lib/cobblemon_ui/cobblemon_fs/cobblemon_fs.ex
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256
lib/cobblemon_ui/cobblemon_fs/cobblemon_fs.ex
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defmodule CobblemonUi.CobblemonFS do
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@moduledoc """
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GenServer that reads Cobblemon player data from the filesystem.
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Provides cached access to player party and PC storage data parsed
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from NBT `.dat` files under the configured data directory.
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## Configuration
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config :cobblemon_ui, CobblemonUi.CobblemonFS,
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data_dir: "/cobblemon-data",
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cache_ttl_ms: 2_000
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## Data directory structure
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<data_dir>/world/pokemon/playerpartystore/<uuid>.dat
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<data_dir>/world/pokemon/pcstore/<uuid>.dat
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"""
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use GenServer
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alias CobblemonUi.CobblemonFS.{PartyStore, PCStore}
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@default_data_dir "/cobblemon-data"
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@default_cache_ttl_ms 2_000
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@uuid_regex ~r/^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$/
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# --- Client API ---
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def start_link(opts \\ []) do
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name = Keyword.get(opts, :name, __MODULE__)
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GenServer.start_link(__MODULE__, opts, name: name)
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end
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@doc "Returns full player data: party + PC."
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@spec get_player(String.t()) :: {:ok, map()} | {:error, term()}
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def get_player(uuid), do: call({:get_player, uuid})
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@doc "Returns only the player's party Pokémon."
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@spec get_party(String.t()) :: {:ok, list()} | {:error, term()}
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def get_party(uuid), do: call({:get_party, uuid})
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@doc "Returns only the player's PC boxes."
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@spec get_pc(String.t()) :: {:ok, list()} | {:error, term()}
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def get_pc(uuid), do: call({:get_pc, uuid})
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@doc "Returns a specific Pokémon by index (0-5 = party, 6+ = PC)."
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@spec get_pokemon(String.t(), non_neg_integer()) :: {:ok, map() | nil} | {:error, term()}
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def get_pokemon(uuid, index), do: call({:get_pokemon, uuid, index})
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@doc "Lists all players as `%{uuid: String.t(), name: String.t() | nil}` maps."
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@spec list_players() :: {:ok, list(map())}
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def list_players, do: GenServer.call(__MODULE__, :list_players)
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defp call(msg), do: GenServer.call(__MODULE__, msg)
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# --- Server Callbacks ---
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@impl true
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def init(opts) do
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config = Application.get_env(:cobblemon_ui, __MODULE__, [])
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data_dir = Keyword.get(config, :data_dir, Keyword.get(opts, :data_dir, @default_data_dir))
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cache_ttl = Keyword.get(config, :cache_ttl_ms, @default_cache_ttl_ms)
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{:ok,
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%{
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data_dir: data_dir,
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cache_ttl: cache_ttl,
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cache: %{}
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}}
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end
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@impl true
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def handle_call({:get_player, uuid}, _from, state) do
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with :ok <- validate_uuid(uuid),
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{player_data, state} <- fetch_player(uuid, state) do
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{:reply, {:ok, player_data}, state}
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else
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{:error, _} = err -> {:reply, err, state}
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end
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end
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def handle_call({:get_party, uuid}, _from, state) do
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with :ok <- validate_uuid(uuid),
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{player_data, state} <- fetch_player(uuid, state) do
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{:reply, {:ok, player_data.party}, state}
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else
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{:error, _} = err -> {:reply, err, state}
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end
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end
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def handle_call({:get_pc, uuid}, _from, state) do
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with :ok <- validate_uuid(uuid),
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{player_data, state} <- fetch_player(uuid, state) do
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{:reply, {:ok, player_data.pc}, state}
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else
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{:error, _} = err -> {:reply, err, state}
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end
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end
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def handle_call({:get_pokemon, uuid, index}, _from, state) do
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with :ok <- validate_uuid(uuid),
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{player_data, state} <- fetch_player(uuid, state) do
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pokemon = find_pokemon(player_data, index)
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{:reply, {:ok, pokemon}, state}
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else
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{:error, _} = err -> {:reply, err, state}
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end
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end
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def handle_call(:list_players, _from, state) do
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party_dir = Path.join([state.data_dir, "world", "pokemon", "playerpartystore"])
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pc_dir = Path.join([state.data_dir, "world", "pokemon", "pcstore"])
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usercache = load_usercache(state.data_dir)
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uuids =
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[party_dir, pc_dir]
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|> Enum.flat_map(&list_uuids_in_dir/1)
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|> Enum.uniq()
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|> Enum.sort()
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players =
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Enum.map(uuids, fn uuid ->
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%{uuid: uuid, name: Map.get(usercache, uuid)}
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end)
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{:reply, {:ok, players}, state}
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end
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# --- Private Helpers ---
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defp validate_uuid(uuid) do
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if Regex.match?(@uuid_regex, uuid), do: :ok, else: {:error, :invalid_uuid}
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end
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defp fetch_player(uuid, state) do
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now = System.monotonic_time(:millisecond)
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case Map.get(state.cache, uuid) do
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{data, expires_at} when expires_at > now ->
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{data, state}
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_ ->
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case load_player(uuid, state.data_dir) do
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{:ok, data} ->
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expires_at = now + state.cache_ttl
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cache = Map.put(state.cache, uuid, {data, expires_at})
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{data, %{state | cache: cache}}
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{:error, _} = err ->
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err
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end
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end
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end
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defp uuid_prefix(uuid), do: String.slice(uuid, 0, 2)
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defp load_player(uuid, data_dir) do
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prefix = uuid_prefix(uuid)
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party_path =
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Path.join([data_dir, "world", "pokemon", "playerpartystore", prefix, "#{uuid}.dat"])
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pc_path = Path.join([data_dir, "world", "pokemon", "pcstore", prefix, "#{uuid}.dat"])
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party_exists? = File.exists?(party_path)
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pc_exists? = File.exists?(pc_path)
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if not party_exists? and not pc_exists? do
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{:error, :not_found}
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else
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party_result = if party_exists?, do: PartyStore.parse(party_path), else: {:ok, []}
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pc_result = if pc_exists?, do: PCStore.parse(pc_path), else: {:ok, []}
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case {party_result, pc_result} do
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{{:ok, party}, {:ok, pc}} ->
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{:ok, %{uuid: uuid, party: party, pc: pc}}
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{{:error, reason}, _} ->
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{:error, reason}
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{_, {:error, reason}} ->
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{:error, reason}
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end
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end
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end
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defp find_pokemon(%{party: party, pc: pc}, index) when is_integer(index) do
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party_size = length(party)
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if index < party_size do
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Enum.at(party, index)
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else
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pc_index = index - party_size
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all_pc_pokemon = Enum.flat_map(pc, fn box -> Map.get(box, :pokemon, []) end)
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Enum.at(all_pc_pokemon, pc_index)
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end
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end
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defp list_uuids_in_dir(dir) do
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case File.ls(dir) do
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{:ok, entries} ->
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entries
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|> Enum.flat_map(fn entry ->
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subdir = Path.join(dir, entry)
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case File.dir?(subdir) do
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true ->
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case File.ls(subdir) do
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{:ok, files} ->
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files
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|> Enum.filter(&String.ends_with?(&1, ".dat"))
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|> Enum.reject(&String.ends_with?(&1, ".dat.old"))
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|> Enum.map(&String.trim_trailing(&1, ".dat"))
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|> Enum.filter(&Regex.match?(@uuid_regex, &1))
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{:error, _} ->
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[]
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end
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false ->
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if String.ends_with?(entry, ".dat") and not String.ends_with?(entry, ".dat.old") do
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uuid = String.trim_trailing(entry, ".dat")
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if Regex.match?(@uuid_regex, uuid), do: [uuid], else: []
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else
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[]
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end
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end
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end)
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{:error, _} ->
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[]
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end
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end
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defp load_usercache(data_dir) do
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path = Path.join(data_dir, "usercache.json")
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case File.read(path) do
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{:ok, data} ->
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case Jason.decode(data) do
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{:ok, entries} when is_list(entries) ->
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Map.new(entries, fn entry ->
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{Map.get(entry, "uuid", ""), Map.get(entry, "name")}
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end)
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_ ->
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%{}
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end
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{:error, _} ->
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%{}
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end
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end
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end
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