real messages from backend to frontend

This commit is contained in:
2026-01-23 09:10:57 -07:00
parent 30a169ed06
commit c39f95b304
7 changed files with 515 additions and 216 deletions

View File

@@ -6,20 +6,31 @@ mod web_server;
use bot::ProtosBot;
use state::game_state::GameState;
use std::sync::{Arc, Mutex};
use web_server::SharedGameSpeed;
use web_server::{SharedBuildStatus, SharedGameSpeed};
fn main() {
println!("Starting RustBot...");
let game_state = Arc::new(Mutex::new(GameState::default()));
let shared_speed = SharedGameSpeed::new(42); // Default speed (slowest)
let build_status = SharedBuildStatus::new();
// Start web server in a separate thread
let shared_speed_clone = shared_speed.clone();
let build_status_clone = build_status.clone();
std::thread::spawn(move || {
let runtime = tokio::runtime::Runtime::new().unwrap();
runtime.block_on(web_server::start_web_server(shared_speed_clone));
runtime.block_on(web_server::start_web_server(
shared_speed_clone,
build_status_clone,
));
});
rsbwapi::start(move |_game| ProtosBot::new(game_state.clone(), shared_speed.clone()));
rsbwapi::start(move |_game| {
ProtosBot::new(
game_state.clone(),
shared_speed.clone(),
build_status.clone(),
)
});
}